I have a question actually relating to the game. Is there way I can take out a Terran (as Zerg) who's just camping in his main/natural with siege tanks? They usually have missile turrets all around to make any nydus worming, muta harass, or successful drops nigh impossible. Basically the only way I know of to deal with this is to contain him while spreading my zerg infestation all over the map. Have overlords all around him so I know whenever he goes for an expansion, at which point I hit him. To break through his defensive turtle nonsense, I usually have to tech up to brood lords and shit like that, and it usually works. Now, I have nothing against lengthier games, but I find it extremely obnoxious that Terran players seem to be able to force the other player into a macro game just because they built some siege tanks and they're turtling faggots playing simcity in their base. Terran can be played in such away where they're almost immune to early aggression. And since I know the question is coming, I'm Silver.
So yeah, anyone have any tips for attacking into these fortified tank positions as zerg early on, or are terran players who spam tanks, bunkers, and turrets entitled to extending the game length and making me build up a huge economic advantage just to take out his stupid turtle fortress?